E1-Izuku Midoriya Origin

  • Midoriya defends a crying boy from Bakugo’s bullying and reflects on societal inequality.
  • At Tatooin Station, heroes Death Arms and Backdraft manage chaos caused by a rampaging villain until Mt. Lady defeats him with her Canyon Cannon move.
  • Despite being Quirkless, Midoriya is encouraged to pursue his dream of becoming a hero after witnessing All Might’s heroic intervention against a sludge villain.
  • In a life-changing encounter, Midoriya refuses to let go of All Might despite the danger, leading to an unexpected turn of events that sets him on the path to becoming a hero.

E2-What It Takes To Be A Hero

  • Izuku Midoriya confronts All Might about becoming a hero without a Quirk and learns of All Might’s injury.
  • The Sludge Villain attacks Bakugo in Tatooin Shopping District; heroes wait for someone with a suitable Quirk as Bakugo struggles to escape.
  • Inspired by urgency, Izuku runs towards the villain, prompting All Might to transform and defeat the Sludge Villain with a Detroit Smash.
  • All Might tells Izuku that dreams can become reality.

E3-Roaring Muscles

  • All Might offers Midoriya his Quirk “One For All,” explaining its nature and choosing him for his heroic actions.
  • Midoriya accepts the offer and begins training under All Might’s guidance to prepare for the U.A. entrance exam.
  • On the morning of the entrance exam, All Might confirms Midoriya as a suitable vessel by giving him a strand of his hair for starting the transfer process of One For All.
  • During the exam orientation, Present Mic outlines the practical exam format and addresses examinees’ concerns about the challenges ahead.

E4-Start Line

  • Midoriya activates One For All to destroy a massive zero-pointer threatening Uraraka, sacrificing his legs and arm in the process.
  • All Might reveals that Midoriya’s heroic act earned him 60 rescue points, allowing him to pass the exam despite scoring zero on practical tasks.
  • All Might welcomes Midoriya as a hero-in-training at U.A., marking the end of his quirkless past.

E5-What I Can Do For Now

  • Aizawa reveals himself as Eraser Head by erasing Midoriya’s Quirk mid-throw, emphasizing the need for Midoriya to gain control over One For All.
  • Aizawa restores Midoriya’s Quirk and gives him another turn to throw the ball, challenging him to demonstrate control over One For All.
  • All Might observes Midoriya’s throw, noting that he minimized injury by focusing power only to his fingertip, showcasing Midoriya’s potential and determination.

E6-Rage, You Damned Nerd

  • Aizawa uses an expulsion threat to push Class 1-A to their limits, revealing it was a lie to unlock potential and noting Midoriya’s non-zero potential.
  • Recovery Girl heals Midoriya’s finger but warns him of the dire consequences of repeated major injuries on his stamina.
  • Uraraka introduces herself to Midoriya and Iida, reframing Bakugo’s insult “Deku” as encouragement, which Midoriya adopts.
  • All Might distributes hero costumes based on students’ Quirk registrations and announces two-on-two combat training with Team A (Midoriya and Uraraka) against Team D (Bakugo and Iida).
  • During the training, Bakugo ambushes Midoriya, who dodges by anticipating Bakugo’s attack pattern, declaring his “Deku” as a hero name.
  • Bakugo ends the episode shaking with rage, expressing hatred for Midoriya’s courage to move forward despite fear.

E7-Deku Vs Kacchan

  • Deku uses his Hero Notebook to anticipate and counter Bakugo’s attacks during their intense indoor combat training.
  • Flashbacks reveal young Midoriya saving a Quirkless Bakugo from drowning, highlighting their intertwined pasts.
  • Uraraka finds the nuclear weapon but is intercepted by Iida, who strategically neutralizes her Quirk advantage.
  • Deku finally uses his Quirk to create a shockwave that enables Uraraka to secure the weapon and win the battle for Team A.

E8-Bakugo’S Start Line

  • All Might rushes to see Midoriya after noticing his injuries, reflecting on his hesitation to stop the match for Midoriya’s feelings.
  • Midoriya confronts Bakugo, confessing about borrowing All Might’s Quirk and vowing to make it his own.
  • All Might counsels a defiant Bakugo outside, discussing pride and abilities before Bakugo vows to surpass him independently.

E9-Yeah, Just Do Your Best, Iida!

  • Class 1-A elects Midoriya as their representative after a unanimous vote, with Yaoyorozu as deputy.
  • During a security breach caused by reporters at U.A., Iida calms the crowd from a high vantage point.
  • After resolving the press intrusion, Midoriya nominates Iida as class rep, and classmates agree due to his leadership during the crisis.
  • As villains enter the USJ, Aizawa prepares to confront them alone while instructing students to remain vigilant.

E10-Encounter With The Unknown

  • Villains attack U.A. High to lure All Might into a trap, prompting Midoriya, Asui and Mineta to fight back using their Quirks.
  • Aizawa erases villains’ Quirks by charging alone into the crowd while ordering Thirteen to evacuate students and contact the school.
  • In the Shipwreck Zone, Midoriya deduces that villains don’t know students’ Quirks as Asui was sent there, leading them to devise a plan to stop the villains.
  • Using Delaware Smash, Midoriya creates a shockwave that sweeps villains into Mineta’s sticky balls, successfully clearing their first hurdle against the League of Villains.

E11-Game Over

  • Iida escapes to call for backup while Kurogiri distracts Thirteen and exits the fight.
  • Shigaraki introduces Nomu, a bioengineered anti-Symbol of Peace, overpowering Aizawa despite his Erasure Quirk.
  • Midoriya concludes that only four or five villains in USJ are truly dangerous after analyzing the situation.
  • All Might arrives at USJ, transforming students’ terror into relief as he confronts Nomu.

E12-All Might

  • All Might arrives at USJ and confronts Shigaraki and his villains, rallying students to support him.
  • Midoriya deduces that Might was nearing his limit due to overuse of power earlier.
  • Bakugo identifies Kurogiri’s vulnerability, capturing him to prevent the warp gate attack on All Might.
  • All Might pushes beyond his limits, delivering over 300 powerful strikes to Nomu, ultimately sending it flying out through USJ’s roof.

E13-In Each Of Our Hearts

  • Midoriya charges forward despite breaking his limbs, turning the tide of battle until reinforcements arrive.
  • All Might hits his limit at USJ and Midoriya buys critical seconds to save him before pro heroes arrive and villains retreat.
  • The League’s master identifies Midoriya as the reason All Might survived and plans a second attack targeting him.

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